André Oliveira
Senior Unity Developer building performant games and XR experiences, from gameplay architecture to the last frame.
7+ years shipping games and apps that perform
I'm a Senior Unity Developer building games and XR products for mobile, console and immersive platforms. I specialize in modular game architecture and runtime performance, taking systems from unplayable frame rates to a stable 60 FPS by reworking CPU/GPU data flow and cutting garbage-collection pressure.
I've shipped Unity products for Samsung, mentored teams of developers, and spent 3+ years teaching Unity, game design and Scrum as a Game Development Instructor. Outside client work I'm a lifelong Star Wars fan and a die-hard tabletop RPG player, dice betrayals included.
The journey so far
Projects worth a second look
Where I add the most value
What I build with
What it's like to work together
Courses & Certifications
Workshops, Talks and Mentoring
Let's talk about your project
Open to Senior Unity Developer, Gameplay Programmer and Game Developer roles, remote and relocation included. I read everything that comes in on this email:
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