Open to new opportunities

André Oliveira

Senior Unity Developer building performant games and XR experiences, from gameplay architecture to the last frame.

7+
Years experience
2
Projects shipped
15→60  |  3→27
FPS turnarounds

André Oliveira
About

7+ years shipping games and apps that perform

I'm a Senior Unity Developer building games and XR products for mobile, console and immersive platforms. I specialize in modular game architecture and runtime performance, taking systems from unplayable frame rates to a stable 60 FPS by reworking CPU/GPU data flow and cutting garbage-collection pressure.

I've shipped Unity products for Samsung, mentored teams of developers, and spent 3+ years teaching Unity, game design and Scrum as a Game Development Instructor. Outside client work I'm a lifelong Star Wars fan and a die-hard tabletop RPG player, dice betrayals included.


Experience

The journey so far


Selected work

Projects worth a second look


Skills

Where I add the most value


Toolbox

What I build with

CORE DEVELOPMENT
C#.NETObject-Oriented ProgrammingDesign PatternsData-Driven Design3D Math
UNITY & GAMEPLAY
Game ArchitectureScriptableObjectsUI / Inputs / PhysicsSDK IntegrationGameplay SystemsCustom Inspector
PERFORMANCE & XR
Unity ProfilerCPU / GPU / Memory / GCMultithreading / Job SystemAR FoundationMeta SDK / MRTK
TOOLS & PLATFORMS
Git / SVNTest-driven Development (TDD) / Code ReviewAndroid / iOS / Windows / ConsoleScrumAI-assisted Development

Recommendations

What it's like to work together


Courses & Certifications

Workshops, Talks and Mentoring


Contact

Let's talk about your project

Open to Senior Unity Developer, Gameplay Programmer and Game Developer roles, remote and relocation included. I read everything that comes in on this email:

reveal email